Home » Magic the Gathering » Duskmourn Collector Box My Account  |  Cart Contents  |  Checkout   
Magic the Gathering Quick Find Magic Cards
 
Use keywords to find your product or try the
Advanced Search
Magic the Gathering Cards Categories Magic Cards
Singles->
Foils->
Sets
Booster Boxes
Booster Packs
Other Sealed Product
Specialty Items
Accessories
Other CCG's
Alternate Art Cards
Magic the Gathering Cards Information Magic Cards
Blog
Dragon Sculptures
Company Details
Shipping & Returns
TWC Ramblings
News Archive
Grading
F.A.Q.
Contact Us
Magic the Gathering Cards Tools Magic Cards
Sell to Us
Link to Us
Magic the Gathering Cards Articles Magic Cards
All Articles
Card Combos (2)
Decks (2)
General Magic (1)
Magic the Gathering Cards Articles by Author Magic Cards
Magic the Gathering Cards Promotion Magic Cards
Something special this way comes!
Credit Card Services
Duskmourn Collector Box

$225.00

Duskmourn Collector Box
Click to enlarge

Duskmourn is a modern-looking world, including electronics like television sets, mechanical devices like chainsaws, and 80's style fashion like sneakers. Its original name now long forgotten, the plane once had varied geography, including mountains, seas, coasts, and cities. It was composed of three parts: a physical realm and two immaterial realms inhabited by spirits and demons respectively. The plane had two suns, one greater and one lesser, that rose in the west and were consumed by the House. As far as anyone knows, there is nothing outside the House anymore.

At least three generations before the Omenpath Era, the entire plane was engulfed in an endless haunted mansion filled with horrors. The House is no ordinary building; it's a living, plane-spanning entity that thrives on the fear of its inhabitants. The House is the world, and the world is the House. Its rooms are constantly shifting, changing more significantly when not observed. Sometimes there seem to be outside environments, but there is always a door or window leading to the next room. The moths that are the symbol of Valgavoth appear everywhere. Each moth has multiple eyespots on their wings, functioning as the eyes of the house. If you can see a moth, the house can see you.

Harrowings occur whenever Valgavoth molts out of his latest form and into a new body. The surge of malevolence that comes with this rebirth extrudes a fresh wave of cellarspawn into the House. It also sends out a psychic ripple that incites cultists, razorkin, and other monstrous entities to increased viciousness, bloodlust, and paranoia. Harrowings typically only last a few days. Harrowings are offset by Quiescences, which occur right before Valgavoth molts. With all his attention turned inwards to focus on his new growth, the House falls into a temporary lull that's as close to safety as it ever gets. Quiescences typically last a few weeks, giving survivors much-needed time to recuperate and prepare themselves for the upcoming Harrowing.


Back Reviews Qty:  


Customers who bought this product also purchased
Annie Joins Up
Annie Joins Up (Foil) - Outlaws of Thunder Junction
Magic the Gathering Cards Shopping Cart more
0 items
Magic the Gathering Cards Notifications moreMagic Cards
NotificationsNotify me of updates to Duskmourn Collector Box
Magic the Gathering Cards Reviews moreMagic Cards
Write ReviewWrite a review on this product!
Magic the Gathering Cards Report Error Magic Cards
Do you see a problem with this product? Please let us know which info is incorrect and add comments if needed.

Comment:

Batch Technologies

This site is best viewed at 1024 x 768 display running Internet Explorer 5 or higher
Site structure originated from OSCommerce
All Magic the Gathering (mtg), Magic Cards, Magic the Gathering Cards scans © Wizards of the Coast
Links


Comodo SSL Certificate